We're available for hire! Here is a brief synopsis of our skills.
Over 10 years as one of the top contributors to the Allegro 5 game library. Allegro 5 is used by hundreds of games including one of the top rated games on Steam.
We've built many of the tools and editors we use in house, including tile-based and isometric level editors, a skeletal animation editor and a navigation mesh editor.
Each game we've released has been built from scratch with a custom engine. Many use Allegro. For our latest game, a new framework and engine were built on SDL2.
Built over a dozen games starting in the 1990s, with a focus on efficiency. Platforms include PC, mobile, TV devices, consoles and portable devices. Languages used include C++, C, C#, Java, Objective-C++ and Lua.
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