Posted by goobliata on 2018-09-29, 4:14am
A small update to Monster RPG 2 has been published for Android and iOS. The previous update added a "3rd Party Licenses" button on the title screen that didn't work. 2.13.5 makes that button work and fixes an issue with adjusting aspect ratio mode causing text spacing to be too large or small.

Future updates (if and when published) for PC/Linux will have the 3rd Party Licenses button, but I didn't think it was worth it to update just for this feature. iOS/Android get it because the button was ...

Posted by goobliata on 2018-09-07, 3:02am
A small update to Monster RPG 3 dropped over the past couple days. The update is for mobile (iOS, Android) only and adds the ability to play in portrait mode on phones and tablets. In portrait mode, if the screen is tall enough and you enable onscreen controls, the DPAD and buttons appear below the game visuals rather than overlayed on top.

The update is live on the App Store, Google Play, Amazon, itch.io and Humble now.
Posted by goobliata on 2018-08-10, 4:16am
We have just released a small update to Monster RPG 3. Version 1.1.6 is available everywhere now (Amazon still pending.) This is a fixes release.

A few bugs discovered while working on a new project were fixed in 1.1.6. We also addressed a concern some had about the progression in the game. Previously there was a large jump in stats at the final level so we added an intermediate level to try to avoid this.

We hope these changes make M3 even better than before. If you have thoughts about the ...

Posted by goobliata on 2018-06-29, 6:08am
This is a review a long time in the making. I first got Dragon Warrior when I was about 10 years old in 1991 or thereabouts. I played it a lot and loved it, but never finished it... until this past week.

This game appears really simple on the surface. Graphics when you're walking around are just a handful of tiles. But underneath it's a well designed game.

There are a lot of layers to the game. The game has a menu where you can choose some commands to perform at your current location. These ...

Posted by goobliata on 2018-05-21, 1:43am
With everything that's going on regarding user privacy and data rights (see the GDPR), I've decided to remove logins to this site. I just don't have the resources to comply with this stuff and keep it up to date. So if you have games in your account you want to download, now is the time. Everything will be gone by the end of the month. The site will stay online just to serve news and homepages for games which was the main point anyway. Thanks!
Posted by goobliata on 2018-04-24, 1:16am
Today was/is the big release day on Steam. The game is now available for Windows, Mac and Linux. This wraps up the Monster RPG 3 release for the most part - although Amazon PC/Mac builds are still not available.

I've been addressing some user feedback today. I'll be looking into any new feedback for a little while at least. If you have anything you like or don't like about M3, leave a comment. Thanks.
Posted by goobliata on 2018-04-15, 10:10pm
Posted by goobliata on 2018-04-14, 6:04am
You can now add Monster RPG 3 to your Steam wishlists! The game will be available April 23rd. Wishlisting helps with visibility at launch time, so if you plan on buying the game on Steam at some point, please consider adding it to your wishlist now. Follow this link for the Steam page.

M3 is available right now on many platforms: click here for the wesite where you'll find links.
Posted by goobliata on 2018-04-01, 12:03am
Version 1.0 of Monster RPG 3 is officially available! Humble gets the honours of being the first storefront where you can download the game. The game drops on Google Play tonight as well. The App Store (iOS and tvOS) and Mac App Store, Amazon Appstore as well as Amazon PC and Mac and Steam are all coming soon!

I'll be updating this post as the game becomes available in more places.

Thanks for your patience in waiting almost 4 years for a new Nooskewl game!

Monster RPG 3 on Humble

Monster ...

Posted by goobliata on 2018-03-08, 6:38am
Posted by goobliata on 2018-02-22, 4:28am
It seems like it has been ages since I announced a new game, and indeed it has. Crystal Picnic was released in 2014, almost 4 years ago! It seems like making these games gets harder each time... but we are finally getting close to finishing up the next one.

I don't have a solid release date yet, just a vague "2018" for the release of Monster RPG 3. You can find out a little bit about it on its website. Like Monster RPG 2, it's an RPG with turn based combat. You'll want to play through until the ...

Posted by goobliata on 2017-07-04, 8:37pm
Crystal Picnic 1.10.0 has just been released on Steam. The main new feature of this release is a all-new Korean translation. Besides that, several bugs were fixed that were found while testing the new translation.

Other platforms besides Steam will update over the next few days. The direct downloads from nooskewl.ca for PC, Mac and Linux are live already, though.
Posted by goobliata on 2017-05-04, 10:13am
Monster RPG 2 2.13.0 is now available or has been submitted and is coming soon on all platforms. Major changes include completely reworked Brazilian Portuguese and Polish translations and an all new Korean translation. The full list of changes since 2.12.10 is below.

• New Korean translation and Brazilian Portuguese and Polish translations redone from scratch
• Achievements and store pages have been translated in all supported languages
• Detect user's language if supported ...

Posted by goobliata on 2017-03-10, 8:14am
The first game we ever sold was Monster RPG 2 for iOS. To date it's also still the most successful game and platform. Nowadays we're developing for many platforms and often overlook mobile a little bit. Not that there are any plans to ditch mobile. Crystal Picnic was designed primarily to be played with a controller though, and our next game is still in development, where it's easier to work on PC.

I haven't forgotten about our roots, though. There weren't many JRPGs on iOS when M2 released, and ...

Posted by goobliata on 2016-10-03, 2:48am
Crystal Picnic 1.9.8 has been released. This version contains a few small fixes and new options as listed below. This release is for all supported platforms. It's available most places already with the rest following soon.

• Add an Advanced Effects option which can be enabled on fast systems and disabled on slow systems
• Allow installing to external storage on Android
• Keyboard configuration on Android for Chromebooks/external keyboard
• Show a visual queue for ...

Posted by goobliata on 2016-09-24, 5:33am
I've just released a small update of Crystal Picnic for Macs only. The update has an Advanced Effects checkbox in Video settings that turns on and off a few expensive shader effects. By default they are on, but on some old Macs with Intel GMA graphics processors you need to toggle this off to get playable framerates. With the option off, the game should run on any Intel Mac at good speeds.

The option will make its way to other ports eventually if updates are made. Currently PC/Linux have these ...

Posted by goobliata on 2016-09-07, 5:16am
I finally got an Android 2.3 device. Our games didn't work (immediate exit.) That has been fixed. I'm in the process of publishing the updated games to Amazon, Google Play and itch.io.

Devices on Android versions below 3.1 will not have gamepad support but that is a limitation of Android and not the games themselves. Android 2.x devices with OpenGL ES 2 are already rare so hopefully a lot of people weren't affected by this to begin with.
Posted by goobliata on 2016-08-19, 2:11pm
Crystal Picnic and Monster RPG 2 are now back on the Amazon Appstore! Anyone who owned the games there before can access the up-to-date versions. I plan to add achievements to the Amazon ports to bring them up to speed with other ports. The games are also coming to Amazon PC/Mac soon!

Check out the games at these links:

Crystal Picnic
Monster RPG 2

Posted by goobliata on 2016-08-12, 1:28am
Version 1.9.1 of Crystal Picnic for iOS and Mac OS X is on the way. It is a bugfix release that addresses the following issues:

• Joystick support is restored on Mac OS X
• Achievements don't repeat on iOS
• Fixes a rarely occurring crash

Other ports will not be updated at this time as they aren't affected much except by the last point, which is so uncommon that I believe it's best to wait for more changes before doing another release.

The Mac version is available ...

Posted by goobliata on 2016-08-11, 12:43am
Monster RPG 2 2.12.2 is on the way, starting with iOS and Mac OS X. It's mainly a bugfix release and has the following changes:

• Allow using spell multiple times in pause menu
• -hide-mouse command line option (not on Mac yet, sorry)
• Fix gamepad support broken in latest version (Mac OS X)
• Fix achievements repeating every load (iOS)
• Fix 2 rare conditions where the game would hang
• Fix graphical glitch in 3D scene
• Fix panning jumps ...

Posted by goobliata on 2016-07-16, 10:38pm
Monster RPG 2 2.12 is now available for Raspberry Pi! Some of the same changes that were made for Crystal Picnic 1.9 were done for M2, increasing the average FPS to near 60 FPS. The Raspberry Pi release was slightly older than the others so there were a few other changes that made it into this release besides optimizations.

Other ports will be updated over time with the same changes.
Posted by goobliata on 2016-07-15, 8:42pm
Crystal Picnic 1.9 is on the way with an absolute ton of performance optimizations. The idea was to get the Raspberry Pi port up to standards, and it's now running great! The improvements will be nice for owners of other systems as well such as mobiles.
Posted by goobliata on 2016-05-30, 2:32am
I just submitted an update to Crystal Picnic on Google Play that enables achievements using Google Play Services. The achievements are the same as the Steam version. The version number is 1.8.5 and it should be available over the next couple hours.

This step will allow me to add achievements to Monster RPG 2 on Google Play, too. Perhaps after that, I can add achievements to the iOS and Mac App Store versions of Crystal Picnic (since the code exists in Monster RPG 2 already.)

The link to Crystal ...

Posted by goobliata on 2015-11-02, 12:07pm
Crystal Picnic is now on Steam! That was quick. We got Greenlit on Friday and now available in the store on Monday! Thanks to everyone who helped get the game Greenlit and Valve for providing a great service. Keys are coming soon for bundles, this site and itch.io. The making of this game has been wild... not even going to go there... but it's great to finally be on Steam! Thanks for the support.
Posted by goobliata on 2015-10-30, 2:15pm
This morning Crystal Picnic was Greenlit on Steam. We were not very high up in votes so it was a nice surprise. I'm not sure if Valve Greenlit a lot of games or if they just picked us specially, but whatever the case, I'm glad they did. I've got a lot of work to do now. First I want to add about 10 achievements to the game. Unlike Monster RPG 2, most of them will be real achievements and not just events that happen as you play through the game that are mostly guaranteed to happen. I'll probably have ...

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