Today was/is the big release day on Steam. The game is now available for Windows, Mac and Linux. This wraps up the Monster RPG 3 release for the most part - although Amazon PC/Mac builds are still not available.
You can now add Monster RPG 3 to your Steam wishlists! The game will be available April 23rd. Wishlisting helps with visibility at launch time, so if you plan on buying the game on Steam at some point, please consider adding it to your wishlist now. Follow this link for the Steam page.
Version 1.0 of Monster RPG 3 is officially available! Humble gets the honours of being the first storefront where you can download the game. The game drops on Google Play tonight as well. The App Store (iOS and tvOS) and Mac App Store, Amazon Appstore as well as Amazon PC and Mac and Steam are all coming soon!
Crystal Picnic 1.10.0 has just been released on Steam. The main new feature of this release is a all-new Korean translation. Besides that, several bugs were fixed that were found while testing the new translation.
Monster RPG 2 2.13.0 is now available or has been submitted and is coming soon on all platforms. Major changes include completely reworked Brazilian Portuguese and Polish translations and an all new Korean translation. The full list of changes since 2.12.10 is below.
The first game we ever sold was Monster RPG 2 for iOS. To date it's also still the most successful game and platform. Nowadays we're developing for many platforms and often overlook mobile a little bit. Not that there are any plans to ditch mobile. Crystal Picnic was designed primarily to be played with a controller though, and our next game is still in development, where it's easier to work on PC.
Crystal Picnic 1.9.8 has been released. This version contains a few small fixes and new options as listed below. This release is for all supported platforms. It's available most places already with the rest following soon.
I've just released a small update of Crystal Picnic for Macs only. The update has an Advanced Effects checkbox in Video settings that turns on and off a few expensive shader effects. By default they are on, but on some old Macs with Intel GMA graphics processors you need to toggle this off to get playable framerates. With the option off, the game should run on any Intel Mac at good speeds.
I finally got an Android 2.3 device. Our games didn't work (immediate exit.) That has been fixed. I'm in the process of publishing the updated games to Amazon, Google Play and itch.io.
Crystal Picnic and Monster RPG 2 are now back on the Amazon Appstore! Anyone who owned the games there before can access the up-to-date versions. I plan to add achievements to the Amazon ports to bring them up to speed with other ports. The games are also coming to Amazon PC/Mac soon!
Version 1.9.1 of Crystal Picnic for iOS and Mac OS X is on the way. It is a bugfix release that addresses the following issues:
Monster RPG 2 2.12.2 is on the way, starting with iOS and Mac OS X. It's mainly a bugfix release and has the following changes:
Monster RPG 2 2.12 is now available for Raspberry Pi! Some of the same changes that were made for Crystal Picnic 1.9 were done for M2, increasing the average FPS to near 60 FPS. The Raspberry Pi release was slightly older than the others so there were a few other changes that made it into this release besides optimizations.
Crystal Picnic 1.9 is on the way with an absolute ton of performance optimizations. The idea was to get the Raspberry Pi port up to standards, and it's now running great! The improvements will be nice for owners of other systems as well such as mobiles.
I just submitted an update to Crystal Picnic on Google Play that enables achievements using Google Play Services. The achievements are the same as the Steam version. The version number is 1.8.5 and it should be available over the next couple hours.
Crystal Picnic is now on Steam! That was quick. We got Greenlit on Friday and now available in the store on Monday! Thanks to everyone who helped get the game Greenlit and Valve for providing a great service. Keys are coming soon for bundles, this site and itch.io. The making of this game has been wild... not even going to go there... but it's great to finally be on Steam! Thanks for the support.
This morning Crystal Picnic was Greenlit on Steam. We were not very high up in votes so it was a nice surprise. I'm not sure if Valve Greenlit a lot of games or if they just picked us specially, but whatever the case, I'm glad they did. I've got a lot of work to do now. First I want to add about 10 achievements to the game. Unlike Monster RPG 2, most of them will be real achievements and not just events that happen as you play through the game that are mostly guaranteed to happen. I'll probably have trading cards added before releasing the game this time, too.
The wiki from the old website is back at http://nooskewl.ca/wiki. This includes the Monster RPG 2 Strategy Guide which some people have been looking for. If you use the wiki, please let me know of any technical problems. Another thing you should know is that the development section is out of date... Not sure when I'll have time to update it. Those two things comprise most of the content.
I'm excited to announce that Monster RPG 2 is now available on Steam. The Steam version includes 30 achievements and it sells for $1.99 USD. Steam keys will be available for buyers on this site and the Groupees bundle we are a part of soon.
I found out when I awoke this afternoon that Monster RPG 2 had been Greenlit. We were sitting at #70 with 952 yes votes (49%) last I checked. Thank you to everyone who voted. Now I'll be working on integrating the achievements from the iOS version with Steamworks.
Thanks to coercion from people at Groupees, Crystal Picnic is now back on Steam Greenlight. We hope to get the game approved and add some Steamworks stuff. Check it out and vote if you want to!
The Android port of Monster RPG 2 received a bugfix update today that fixes an issue with some letters not appearing in text on certain devices. Other ports of the game are not affected. The update is now live on itch.io and is propagating on Google Play.