The Nooskewl ("New School") mission is to create good, clean fun games!
The company was envisioned in the 1990s and we released some simple games at that time. We released a few other games in the years following, including Monster in 2007.
In 2010 we officially became a business (founded in Canmore, Alberta, Canada) for the release of Monster RPG 2 on iOS. We developed several other games afterwards, then released Crystal Picnic in 2014.
Our latest game, Monster RPG 3, released in 2018 on multiple platforms.
Many freelancers and volunteers helped build our games. You can find their names in the credits of each game, and on the presskit() pages on IndieDB.
Trent Gamblin runs the day to day at Nooskewl and is dreaming up ideas for our next game.