The Nooskewl (hear pronounciation) mission is to create good, clean, fun games!
The company was envisioned in the 1990s, and we made several games between then and the early 2000s. In 2010, we were officially founded as a business for the release of Monster RPG 2 on iOS. We've continued to develop games since then. Our latest title, Monster RPG 3, came out on multiple platforms in 2018.
Trent Gamblin is currently the sole employee at Nooskewl. He has started work on a new project (release date not yet known.) We wouldn't be where we are today without the many others who have contributed to our games in the past.
To contact us, click here.