The Nooskewl ("New School") mission is to create good, clean fun games!
The company was envisioned in the 1990s and we released some simple games at that time. Then in 2007 we released Monster on our website (nooskewl.com.)
It wasn't until 2010 that we officially became a business (founded in Canmore, Alberta, Canada) for the release of Monster RPG 2 on iOS. We developed several other games afterwards, then released Crystal Picnic in 2014.
Many freelancers and volunteers helped build our games. You can find their names in the credits of each game or on presskit() on IndieDB.
Trent Gamblin runs the day to day at Nooskewl and is currently working solo on Monster RPG 3.